[gd_scene load_steps=3 format=2]

[ext_resource path="res://UIScenes/GameUI.gd" type="Script" id=1]
[ext_resource path="res://UIScenes/WeaponInfo.tscn" type="PackedScene" id=2]

[node name="GameUI" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )

[node name="VSplitContainer" type="VSplitContainer" parent="."]
anchor_right = 1.0
margin_bottom = 52.0

[node name="Panel" type="Panel" parent="VSplitContainer"]
margin_right = 1280.0
margin_bottom = 52.0

[node name="HBoxContainer" type="HBoxContainer" parent="VSplitContainer/Panel"]
anchor_right = 1.0
anchor_bottom = 1.0

[node name="TextureRect" type="TextureRect" parent="VSplitContainer/Panel/HBoxContainer"]
margin_right = 128.0
margin_bottom = 52.0
rect_min_size = Vector2( 128, 0 )
expand = true
stretch_mode = 6

[node name="WeaponInfo" parent="VSplitContainer/Panel/HBoxContainer" instance=ExtResource( 2 )]
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 132.0
margin_right = 132.0
margin_bottom = 52.0
